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O
- Ocean - Class in Unnamed Package
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This class manages the game state by keeping track of what entity is contained in each position on the game board.
- Ocean() - Constructor for class Ocean
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Creates an "empty" ocean, filling every space in the
ships
array with EmptySea objects. - OceanInterface - Interface in Unnamed Package
- okToPlaceShipAt(int, int, boolean, Ocean) - Method in class Ship
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Determines whether or not this is represents a valid placement configuration for this Ship in this Ocean.
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