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I
- isGameOver() - Method in class Ocean
- isGameOver() - Method in interface OceanInterface
- isHorizontal() - Method in class Ship
- isOccupied(int, int) - Method in class Ocean
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Checks if this coordinate is not empty; that is, if this coordinate does not contain an EmptySea reference.
- isOccupied(int, int) - Method in interface OceanInterface
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Checks if this coordinate is not empty; that is, if this coordinate does not contain an EmptySea reference.
- isSunk() - Method in class EmptySea
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Since an EmptySea is empty by definition, it is not possible that one can be sunk.
- isSunk() - Method in class Ship
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Returns true if this ship has been sunk and false otherwise.
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